Never miss out on a trade again!

Market Overview

Trade

Traders right now

0 Offers per 5 minutes

Busy Hours

Trade

Activity

-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Mon
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Tue
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Wed
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Thu
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Fri
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Sat
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
-
0
Orders
Sun
2am
6am
10am
2pm
6pm
10pm

Latest Patchlogs

Scarlet Spear: 27.3.16

Changes

Scarlet Spear: 27.3.16:

Fixes

Fixed inability to access the Tactical Menu while Piloting or using side Turrets the Railjack with a controller as reported here: https://forums.warframe.com/topic/1180095-unable-to-open-tactical-menu-while-piloting-railjack-with-controller-investigating/page/3/

Another fix towards getting stuck on a black screen when using the Archwing Slingshot into an exploding Crewship and then trying to leave.

Fixed the Intrinsics screens not showing the correct button callout for keyboard users when you view the descriptions.

Fixed a script error leading to broken/missing Railjack HUD when Piloting or using Turrets after loading into a Railjack mission as a Client (or following Host migration).

Fixed the Basmu's healing pulse receiving exponential copies of equipped Mods with each pulse when under the effect of some conditional buffs, which led to unintended amounts of damage.

Fixed Penta/Secura Penta grenades becoming stuck when Napalm Grenades is equipped, thus rendering the Penta unusable. As reported here: https://forums.warframe.com/topic/1174244-penta-grenades-getting-stuck-causing-the-weapon-to-be-completely-useless/

Fixed Grendel being able to Feast on Vauban’s deployed traps; a snack that contains no nutritional daily value.

Fixed a noticeable hitch when picking up Bullet Jump Mods.

Fixed an issue where you'd sometimes not get the ‘NEW!’ tag on a Bullet Jump Mod if you already owned some other Bullet Jump Mod.

Fixed Grineer Dargyns in Erpo Earth mission flying in odd spirals.

Fixed missing "Your access to in-game chat has been suspended" message. 

Fixed an edge case crash that could occur when suffering a bad connection.

Fixed a script error that could affect people playing the New Strange or the Silver Grove Quests when joining other missions or quitting the game.

Fixed a script error that could occur if a Kuva Lich transmission triggers while quitting the game.

Fixed a script error if you log out (i.e. drop connection) while customizing Warframe/Weapon/etc colors.

Fixed a script error when joining an Eidolon Hunt in progress.

Fixed a script error that could occur while playing the Saya's Vigil Quest.

Fixed a script error that would show up in Gas City Spy vaults but only in Sortie missions.

Fixed a script error that could occur when becoming a Host due to a Host migration.

Fixed a script error when loading into a mission and casting Baruuks Lull ability.

Fixed a script error when summoning a friendly Saryn Specter.

Fixed a script error that could occur while playing a Survival mission.

Fixed a script error that could occur when opening a Resource Cache in a Sabotage mission.

Fixed a script error when encountering the Halls of Ascension Endurance Test. 

Fixed a script error when placing Decorations in the Dojo.

Scarlet Spear: 27.3.15 + 27.3.15.1

Changes

Scarlet Spear: 27.3.15:

Fixed mission objective UI icon to “Retrieve the OpLink Satellite” showing as “*” instead of the mission objective marker. With this we also fixed other UI screens not showing the correct icons or key bindings (such as the ability menu while piloting the Railjack with a controller).

Made the hit notification sounds clearer when making contact with an enemy fighter. 

Fixed UI becoming unresponsive if the ‘view mission progress’ screen was open while transitioning to another Railjack level or Dry Dock.

Made a micro-optimization to the Carabus heat beam effects.

Attempted further improve our script error diagnostics and better expose problems with errors caused by joining Hosts under hostile network conditions.

Grineer Forest tileset ferns will now dither when the camera is close to them to help visibility when shooting.

Changed the Alliance MOTD to read "EDIT ALLIANCE MESSAGE" instead of “EDIT CLAN MESSAGE” when attempting to edit said message.

Fixes

Fixes towards some Earth tileset boundaries that allowed players to escape outside the level.

Fixed friendly Specters suffering knockdown when deployed and taking entirely way too long to recover. 

Fixed the “Cut Fish” preview window at Fisher Hai-Luk and the “Dismantle” preview window at The Business cutting the top row of items making it impossible to see the amount of each item. 

Fixed an issue where an Eidolon Wail could hit players in Limbo’s Rift after a Host migration.

Fixed a script error that could result in the Kuva Siphon not spawning correctly.

Fixed a script error in Vor's Prize if you happened to kill an enemy after recovering the Nav Segment; apart from a few cosmetic things this would have broken the extra Affinity you would have earned for optionally destroying the Reactor.

Fixed a script error that would prevent Sanctuary Onslaught Conduits from appearing.

Fixed a script error that could occur in Ambulas Assassinate missions if an Ambulas was picked up by a Condor Dropship while a Drone was still tethered to it. 

Fixed multiple other script errors with the Ambulas Assasinate mission. 

Fixed a script error that could be caused by various NPC attacks that temporarily blind the player.

Fixed a script error that could occur when fighting Eidolons if an energy wave was still propagating as the Eidolon died.

Fixed a script error with the Helminth Cyst. 

Fixed Host migration script errors in Orokin Sabotage missions.

Fixed a script error that could occur if joining a mission right when a Harrow casts Condemn.

Fixed a script error that would occur for any Client observing a Gara cast Spectrorage; this would have resulted in missing customization effects for all Clients.

Fixed a script error that could occur when joining a mission right when a Gara casts Spectrorage.

Fixed several script errors related to Ammo Dispensers in open-world maps that would occur when joining missions in progress. 

Fixed a script error with Magus Lockdown. 

Fixed a script crash that could occur when killing an enemy while having the Peculiar Growth Mod equipped. 

Fixed a harmless script error that would occur if you aborted a mission while a Teralyst was gathering Vomvalysts to shield it.

Fixed a script that could occur if you flipped off your K-Drive at the right moment and sent it flying into the hallway between Cetus and the Plains of Eidolon. 

Fixed a script error that could occur if you killed a Carabus while it was still blasting you with its heat ray.

Fixed a script error that could occur with various Sentient and Corpus types.

Fixed a script error that could occur if the Ropalolyst lost its target. 

Fixed a script error that could occur when joining Exterminate missions in progress. 

Fixed several script errors that could occur during a Kuva Lich's Tactical Inversion (Switch Teleport) ability if the victim died during the cast animation.

Fixed a script error that could occur when loading between regions wearing certain types of Armor (Etheria Shoulder Plates, Ki'teer Foros Leg Plates, Saturn Six Knee Plates, etc.)

Fixed a script error that could occur when joining a mission in progress while someone is opening a locker.

Fixed a script error that would occur if all Tenno were down during an air-strike on Hades (Pluto). 

Fixed a script error that could occur if a Kuva Lich escaped or was killed while casting a fire-blast attack.

More fixes towards a Void Fissure script error mistakenly causing the Fissures to spawn on the ground, not slightly above it. 

Fixed a script error that could occur for Clients joining a mission in progress in the Power Drift Hall of Ascension room. 

Fixed script crashes related to Operators using Madurai’s Void Radiance or Unairu’s Void Chrysalis Focus Ways and Clients with slower connections to the Host. 

Fixed a script error that would occur when joining a mission that has alarm buttons under hostile network conditions.

Fixed a script error that would occur for Clients if you loaded into a Capture mission after the Target-capturing animation had started.

Fixed a harmless script error that could occur if you aborted a mission while Energy Conversion was active.

Fixed a harmless script error that could occur when joining a Capture mission in progress right as the Target was downed.

Fixed a script error that could occur if certain types of objects were pushed into teleport volumes.

Fixed a script error that could occur if you dismounted a K-Drive at the last second and sent it flying into a loading tunnel while another Tenno watched.

Fixed a script error if you managed to destroy a Kuva Fortress Shrapnel Mine before it could explode.

Fixed a script error that could occur when joining a squad where someone using the Mecha Mod set kills the marked target right at the same time. 

Fixed a script error in the Shockwave Actuators Precept that could occur if the enemy in the blast area was destroyed while it was being knocked back. 

Fixed a script error occurring when your Sentinel attempts to Revive you.

Fixed a script error with Nova’s Antimatter Drop with the Atomica Skin equipped. 

Fixed a script error with Smeeta Kavat’s Mischief precept. 

Fixed multiple script errors when casting Warframe abilities.

Fixed a script error that resulted in a UI soft-lock if you open a Look Link with an Archwing in it.

Fixed a script error related to having a Cyst.

Fixed a script error when returning to the Liset after a mission.

Fixed a script error after returning to the Relay from mission.

Fixed a script error with Baruuk's Lull ability when used with Railjack Ability Kinesis.

Fixed a script error that could occur in Spy missions as a Client under hostile network conditions.

Fixed script error you could encounter as a Client playing an Archwing Pursuit mission.

Fixed script error you could encounter when joining an Archwing Pursuit mission in-progress.

Fixed a script error that could occur on Gas City missions when joining a mission in progress .

Fixed a script error that could occur if a Ghoul Rictus' hook-shot grabbed onto something that was destroyed before it could reach.

Fixed a script error that could occur if a Ghoul Rictus' hook-shot grabbed onto something right as you exited the mission.

Fixed a script error when casting Titania’s Tribute ability.

Scarlet Spear: 27.3.14

Changes

Scarlet Spear: 27.3.14:

Head to the respective Syndicate Offerings to add these new Warframe Augments to your Arsenal (and become a flying meatball).

Titania Primes Razorwing Energy wings will now be hidden when aiming to avoid blocking your sight.

Fixed script errors if Kill Code is received while quitting Murex Raid mission to return to Flotilla.

Another fix towards "Tactical Efficiency" (Tactical Rank 6) not modifying the Flux Energy cost of using some Battle Avionics.

You’ll notice that a majority of these fixes are related to ‘script errors’, which are no stranger to Hotfix notes, but the list below is a bit girthier than usual. We implemented some backend code to expose harmless yet lingering script errors for our team to squash!

Fixes

Fixed temporarily losing the ability to aim, shoot, swap weapons, or type if the player attempts to Mercy in the middle of a knockback animation.

Fixed Motus Impact not extending the Melee range of Titania’s Diwata.

Fixed Terra Attack Drones in the Orb Vallis idling on the ground when not in combat instead of flying around like a good Drone should.

Fixed being stuck in the Transference Chair in the Orbiter Captura Scene if you Transferred to the Operator.

Fixed markers not pathing properly in the Infested Salvage mission.

Fixed a red frame appearing around the themed Stats box briefly in some places (ex: Market).

Fixed a script error slower PCs might encounter loading in the Kuva Fortress that would prevent the assembly hall tileset from being populated properly.

Fixed script errors that could occur when joining Kuva Fortress missions as a Client if the level contained an assembly hall tileset.

Fixed a script error when a Host migration occurred when using Magus Lockdown.

Fixed a script error when damaging Grineer Surveillance Drones.

Fixed a script error that could occur if a security camera spotted you just as you were knocked slightly out of the world.

Fixed a script error that could occur if you killed a Kuva Lich while it was using a Fire attack.

Fix ability script errors that could occur in the transition between phases in Mastery Rank 14 test (and possibly others).

Fixed a number of script errors that could occur if you died during an in-world transmission in Rathuum.

Fixed a harmless script error that would occur if you aborted a mission at the exact moment your Dethcube's Vaporize Precept fired.

Fixed script error that could occur when joining Exterminate missions in progress.

Fixed script error that would occur if someone was dead in spectator mode when the first person reached extraction; this may have broken the trigger and required you to move away from extraction and back again to try again.

Fixed several script errors that could occur when transitioning to a new area while carrying the Shedu.

Fixed script error that could occur in the Power Drift Hall of Ascension room.

Fixed a script error if the Orokin laser trap had one of its caps destroyed before it started extending.

Fixed a couple script errors if you Rank up after Taxon activates its Molecular Conversion.

Fixed a script error if your Sentinel died while being nullified.

Fixed a script error if a Client's Warframe died after applying the last Void Strike bonus damage.

Fixed a script error that would occur sometimes when applying DNA Stabilizers to your Pet Companion.

Fixed a script error that could occur in Infested Salvage if you died and were in spectator mode.

Fixed a script error that could occur if you Transferred to your Operator at the right moment in an Invasion mission at the cross-over point between the ships.

Fixed a script error if a Ghoul Expired jumps at a target who dies by the time they get there.

Fixed a script error that could break Ghoul Purge Bounties if a player died while bringing the Grokdul processor to the injector.

Fixed a script error that could occur when reaching the Cetus doors to enter the Plains of Eidolon. 

Fixed a script error related to the Tusk Mortar Bombard attacking you in the Plains of Eidolon.

Fixed a script error related to Eidolon Lures.

Fixed script error that could occur if a Kuva Fortress mine was destroyed mid-way through it's spawn animation.

Fixed a script error related to the Ropalolyst doing an ‘angry animation’.

Fixed a script error when looking at the Archwing category in the Market. 

Fixed a script error related to Clan Pigment Research.

Fixed a script error related to Shade’s Ghost Precept.

Fixed a script error that could occur when using the Ludoplex.

Fixed a script error with Limbo's Rift Torrent Augment that could occur if Rift Surge was cast after a Railjack warp.

Fixed a script error when casting Volt’s Discharge ability right when another player was joining-in-progress.

Fixed a script error when casting numerous Warframe abilities.

Scarlet Spear: 27.3.13

Changes

Scarlet Spear: 27.3.13:

Fixes

Fixed "on hit" Arcanes triggering when using Railjack weapons.

Fixed a script error when refreshing the Railjack Armaments screen after Scrapping some Wreckage.

Fixed a script error when moving at the speed of light through a Void tunnel.

Fixed a script error when exiting a Crewship and going into Archwing.

Fixed a script error when firing the Forward Artillery.

Optimized network connections to Relays, Towns and Dojos for people around the world. Not only will this improve player movement but it should also help accelerate Kill Code transmission for Scarlet Spear Murex Raids that would have previously had a very high-ping to our servers.

Fixed a crash that could occur when using Archwing in Orb Vallis or the Plains.

Fixes towards Void nodes not being selected for Neo or Axi Void Fissure missions.

Fixed dynamically generated missions (daily Syndicate mission) on Void nodes preventing it from also being a Void Fissure mission. 

Fixed being punted back to the Relay when attempting to load into the Simulacrum. Also fixed a crash that could accompany this attempt.

Fixed Companions trying to attack enemies that are in Inaros’ Devour trap, which we don’t want cause we wish to snack on said enemy.

Fixed the Corinth/Corinth Prime Alt fire grenades shooting out sideways.

Fixed Tonkor projectiles colliding with themselves when Multishot is used, causing them to instantly stagger players when fired during certain movements 

Fixed Clients not seeing the "Slam Capacitors" buff being given when using the Arca Titron.

Fixed a script error that could break Defection missions that had already failed because too many Kavor Defectors had been killed

if a Defector evacuated during the countdown to extraction the script would break and not be able to force the mission to fail.

Fixed a script error in Infested Salvage missions if you joined right as someone was activating a Vaporizer.

Fixed a script error that could occur in Infested Salvage missions after a Host migration that would prevent the HUD from being updated.

Fixed a script error that could occur after a Host migration of a mission with in-world transmission screens (Kuva Fortress, Rathuum, etc).

Fixed a script error that could occur if someone started your Guild's Ascension Ceremony right while you were loading into a mission.

Fixed a script error that could occur if a Host Migration interrupted an Eidolon Hunt while the Shrine was enabled.

Fixed a script error that would occur if you viewed the Excavator Codex entry.

Fixed a script error that could occur during Ghoul Purge Bounties.

Fixed a script error when quitting Warframe while in Cetus. 

Fixed a script error related to Garuda’s Talons.

loading

Connected!